When monster is killed by physical or magical attack,
Recover SP 10 and HP 100
When brute, fish type monsters are killed, adds 0.5% chance to
drop Combat Pill
When plants, insect type monsters are killed, adds 0.5% chance to
drop Combat Pill
When devil, human type monsters are killed, adds 0.5% chance to
drop Speed Up Potion
When dragon, formless type monsters are killed, adds 0.5% chance to
drop Serum
When angel, undead type monsters are killed, adds 0.5% chance to
drop Poison Bottle
When refined to +7 or higher,
increases drop rate by an additional 0.5%.
When refine rate is +9 or higher,
increases drop rate by an additional 1.0%.
Type: Garment Defense: 12
Weight: 60
Required Level: 10
Class: All
Scripts
Gain 10 SP each time a monster is killed by Physical Melee Attack
Gain 10 SP each time a monster is killed by magic attacks
Gain 100 HP each time a monster is killed by Physical Melee Attack
Gain 100 HP each time a monster is killed by magic attacks
Add a 0.5% chance of gaining Psychotropic item each time an Brute monster is killed
Add a 0.5% chance of gaining Psychotropic item each time an Fish monster is killed
Add a 0.5% chance of gaining Combat Pill item each time an Plant monster is killed
Add a 0.5% chance of gaining Combat Pill item each time an Insect monster is killed
Add a 0.5% chance of gaining Speed Potion item each time an Demon monster is killed
Add a 0.5% chance of gaining Speed Potion item each time an Human monster is killed
Add a 0.5% chance of gaining Serum item each time an Dragon monster is killed
Add a 0.5% chance of gaining Serum item each time an Formless monster is killed
Add a 0.5% chance of gaining Poison Bottle item each time an Angel monster is killed
Add a 0.5% chance of gaining Poison Bottle item each time an Undead monster is killed
Add a 0.5% chance of gaining Psychotropic item each time an Brute monster is killed
Add a 0.5% chance of gaining Psychotropic item each time an Fish monster is killed
Add a 0.5% chance of gaining Combat Pill item each time an Plant monster is killed
Add a 0.5% chance of gaining Combat Pill item each time an Insect monster is killed
Add a 0.5% chance of gaining Speed Potion item each time an Demon monster is killed
Add a 0.5% chance of gaining Speed Potion item each time an Human monster is killed
Add a 0.5% chance of gaining Serum item each time an Dragon monster is killed
Add a 0.5% chance of gaining Serum item each time an Formless monster is killed
Add a 0.5% chance of gaining Poison Bottle item each time an Angel monster is killed
Add a 0.5% chance of gaining Poison Bottle item each time an Undead monster is killed
Add a 1.5% chance of gaining Psychotropic item each time an Brute monster is killed
Add a 1.5% chance of gaining Psychotropic item each time an Fish monster is killed
Add a 1.5% chance of gaining Combat Pill item each time an Plant monster is killed
Add a 1.5% chance of gaining Combat Pill item each time an Insect monster is killed
Add a 1.5% chance of gaining Speed Potion item each time an Demon monster is killed
Add a 1.5% chance of gaining Speed Potion item each time an Human monster is killed
Add a 1.5% chance of gaining Serum item each time an Dragon monster is killed
Add a 1.5% chance of gaining Serum item each time an Formless monster is killed
Add a 1.5% chance of gaining Poison Bottle item each time an Angel monster is killed
Add a 1.5% chance of gaining Poison Bottle item each time an Undead monster is killed