Heal effectiveness + 3%.
If used by acolyte types, each 2 refine adds 1% heal effectiveness.
Class: Card
Location: Headgear
Weight: 1
Increasing healing 3%.
The Acolyte Class, when refine 2 times, the healing increase additional 1%.
Class: Card
Location: Headgear
Weight: 1
Scripts
Increases the effect of the Heal, Sanctuary, and Potion Pitcher skills by 3 + $0%
Increases the effect of the Heal, Sanctuary, and Potion Pitcher skills by 3%